I have a horse that goes from standing still (idle) to galloping, using the mecanim animation controller to create a transition from the idle animation to the galloping animation. The problem is, my character moves about 5 feet without the galloping animation “kicking in” so-to-speak. So my horse magically glides across the ground without moving its feet for about a second or two lol.
How can I make my horse start galloping right away?
Let me know if that fixes your problem, otherwise I will suggest something else but could you answer these questions then :
-When the horse moves is the horse in idle animation or is it in galloping animation but stuck in the same frame ?
-When the horse moves are you the one moving it programatically or is it root motion moving it ?
-How do you start your transition, by using a trigger?
Thank you very much for the reply. I will try your first suggestion when I have time (hopefully tomorrow) and if it doesn’t work I’ll post back. Thank you very much for the help.
Btw, I used to watch Alf and I loved that show. Your user pic brings back the nostalgia
That worked great. Thanks Alf! That’s what I was looking for, and I’m glad they have a tool to deal with that. Thanks for pointing me in the right direction.