Hi, I have a problem with the OnGUI method:
In an EditorWindow class, I have
void OnGUI()
{
_loadingDots += ".";
if(_loadingDots.Length >= 4)
_loadingDots = ".";
GUILayout.Label("Importing" + _loadingDots, EditorStyles.boldLabel);
Repaint();
}
And in the Update:
void Update()
{
_timer += Time.deltaTime;
if(!_isProcessBusy)
{
if(_timer >= 0.5f)
_isProcessFree = true;
}
if(_isProcessFree)
{
_isProcessFree = false;
_isProcessBusy = true;
Import();
}
}
The problem is that when the Import() method is called the GUI freezes, but when the Import method finish then it repaints, How could I force to repaint? I know I’m using the Repaint method, but it seems doesn’t work or the OnGUI or Update are not called until the Import method finish.