How to "Freeze" gameobjects, layers.. etc

This might seem like a dumb question, but I can’t seem to find the freeze option for gameobjects (or any entity for that matter). I’m looking for something like the freeze function in 3ds Max and Cryengine where it the object becomes unselectable, so you don’t muck around while working on something else.

On top of that, layer’s don’t seem to have a freeze function either, or the ability to hide an entire layer.

Can someone please direct me on how to do this? The Unity manuals don’t have a search function and searching the forums/google hasn’t yielded anything.

To hide a layer, use the Layers drop-down menu next to the Layout drop-down menu. There isn’t a freeze option that I know of, aside from making an object inactive (though that makes it invisible too).

–Eric

Okay thanks for pointing that out. Might be a nice feature to add to future versions. Unless I’m completely incompetent and am missing something.