This might seem like a dumb question, but I can’t seem to find the freeze option for gameobjects (or any entity for that matter). I’m looking for something like the freeze function in 3ds Max and Cryengine where it the object becomes unselectable, so you don’t muck around while working on something else.
On top of that, layer’s don’t seem to have a freeze function either, or the ability to hide an entire layer.
Can someone please direct me on how to do this? The Unity manuals don’t have a search function and searching the forums/google hasn’t yielded anything.