I saved a 1920x1080 jpg image at max settings out of photoshop. Imported into Unity 4.6 as a raw image as a child of a canvas.The plan is to use the imported image as a background image to my UI. I set the raw image rez parameters to 1920x1080. Created a build set the player parameters to 1920x1080, full screen & Fantastic.
When the build fires up, the image is displayed at 1920x1080 as expected but is aliased like crazy and degraded a bunch. How do I get a background image for my 4.6 UI to be nice and clean so that it looks more like the original?