How to get an object (asset) from his path ?

I know how to do to get the path of an asset, but I can’t do the opposite.

Is it possible to get an Object from his path ? Does a function that would look like : Object obj=GetGameObjectFromPath(path) exists ?
I want to do this in the game so without using AssetDatabase.

If it doesn’t, is it possible to use DestroyImmediate with a path name ? Or any other destroy function ?

Thank you.

Look at this: Unity - Scripting API: Resources

Basically, to load assets manually at runtime you have to place them in the Resources folder, you can’t just load any asset in your project.