I’m applying a camera shake by setting the AmplitudeGain and FrequencyGain on the CinemachineBasicMultiChannelPerlin cinemachine component.
I’ve encountered a situation in which I’d like to get the position of the camera, *not including any camera shake. (*I need an object to follow the camera but it can’t be a child.)
However I can’t see where I would get the “base” camera position before the camera shake is applied every frame. I’m sure this is somewhere super obvious but I’m new to using Cinemachine.
Thanks!