I am making a low poly vr game and I realized my lighting was pretty bad after looking at some references! how do it get it looking like this:
to looking like THIS:

Thx in advance
I am making a low poly vr game and I realized my lighting was pretty bad after looking at some references! how do it get it looking like this:
to looking like THIS:

Thx in advance
(how do i get it looking like the first screenshot to the second)
Flick around with the colours and bring the light closer or farther. Make sure you have baked the light or configure lighting settings. You can also use point light or different kinds etc.