How to get better UnusedByteCodeStripper2 debug info?

Is the a way to get at more verbose output when the UnusedByteCodeStripper2 fails ?

For example the following error message from the UnusedByteCodeStripper2 is very difficult to work with:

stdout:
Fatal error in Mono CIL Linker
System.NullReferenceException: Object reference not set to an instance of an object

a path to the class/component etc would be really helpfull.

In this case the UnusedByteCodeStripper2 crashed because it could not find some of the namespace in the “link.xml” file. It has taken about a day to locate this trivial issue. I will report it as a bug.