Hello,
Can someone help with finding camera rotation?
For this script:
var speed = 3.0;
var rotateSpeed = 3.0;
function Update ()
{
var controller : CharacterController = GetComponent(CharacterController);
// Rotation
transform.Rotate(0, Input.GetAxis ("Horizontal") * rotateSpeed, 0);
// Movement
var forward = transform.TransformDirection(Vector3.forward);
var curSpeed = speed * Input.GetAxis ("Vertical");
controller.SimpleMove(forward * curSpeed);
}
@script RequireComponent(CharacterController)
I want to make camera can rotate, but when you press “W” Charackter rotate like camera and move where there camera look.
P.S. Like in GTA San Andeasas movement.