How to get Character's Voice to Move in stereo field as Character Moves?

Hi there,

I’m currently developing an audio-only game using unity and Wwise for a project at university where the player needs to follow the voice of a girl who is leading him to safety.

I’ve managed to set it up so far so that I have an object that follows a predetermined path, I was wondering if anyone had any ideas what so ever as to how I could attach the so dialogue to the girl object so that every ten seconds she would call out “over here” and the player would be able to hear where in the stereo field she would be?

Any help will be greatly appreciated

This is the default option from Unity. Attach an audiosource to the girl, and create an audiolistener (typically attached to the camera). The ‘listener’ will hear objects based on location.