I have a map that is made up of a scroll area and a number of map items that are all buttons. I have events hooked into these buttons that get triggered when they are clicked. Everything works fine except when the buttons move under some overlay images I have on the map ( a transparent compass ring for the player’s ship). When I disable the image component for these overlays I get the clicks I’m looking for, so I am pretty sure the overlays are “eating” the clicks even though they are not buttons.
Is there anyway to get the event system to ignore these overlay images?
Thanks
Jeffery Myers