When opening the touchscreen keyboard with TouchScreenKeyboard.Open() it will cover only a portion of the screen. The rest of the screen still shows the game, or in our case the UI.
This UI contains buttons that change based on the keyboard input (a search) and the user will select one of those buttons. When tapping outside the keyboard area (on a button) the keyboard will close as expected, but no tap event is recieved by the UI from this tap. The user then has to tap again to select the desired button.
Is it possible to recieve the closing tap event when tapping outside the keyboard so the user wont have to tap the UI twice ?
Thanks in advance