i am trying to replicate the game over effect created in “the stack” game made by ketchapp in which all the arranged tiles are shown.How can i do this in unity.please help. i am making an android game.
Never played the game, so have no clue what you mean. The screen shot really doesn’t tell me anything either. It could be simple code or it could be rather complex, depending on what it is that you’re trying to do.
“Dolly Zoom is the well-known visual effect where the camera simultaneously moves towards a target object and zooms out from it.”
You can easily simply move the camera further away while changing .fieldOfView to achieve an exact replication of a dolly zoom, as shown in @Hikiko66 's link. However, it appears that the game you linked is in orthographic camera mode, which is a horse of a different color. There is a way to transition from perspective to orthographic; it involves a lot of math based on the Matrix4x4 transformation matrix of the camera and is not for the faint of heart.
i used that script but unable to load it correctly.the camera by default is going on diffferent side
