Hi,
I’m implementing interactive binding for gamepad and keyboard/mouse.
I use localization package to map each binding to a localized entry. I expect all of the controller inputes like PS4, Xbox One and Steam to map to a general gamepad layout. however when I’m using PS4 controller for some of the inputs, I’m not getting general binding path, it gives me DualShock4GamepadHID.
To be specific, when I hit L2 on PS4 controller I expect to get:
/leftTrigger
However, I’m getting this now:
/leftTriggerButton
Does anyone now how can I stop getting specific gamepad type, or somehow generalize it so I can map it in localization table.