I need to get the user input from a wheel joystick, and
I have been searching for a while but couldn’t get any result.
Does KeyCode.Joystick1Button0 have anything to do with this or someone give me some hint.
THanks in advance
if ( Input.GetKeyDown ( KeyCode.JoystickXButtonX ) ) - Replace X appropriately for your needs.
And for wheel colliders / friction