Hello I am just trying to get the name of the animator controller on a model but this code just returns the avatar name instead.
For instance if I wanted to be able to slot in a animator controller through public expose in code;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class crawl : MonoBehaviour
{ public Animator anim;
// Start is called before the first frame update
void Start()
{
anim=GetComponent<Animator>();
Debug.Log(anim );
}
// Update is called once per frame
void Update()
{
}
}