Hi! I’m making to multiplayer game using Mirror. In the scene player can choose characters by clicking the buttons. But I know to how to tell unity which player is clicking on that button. How to get player’s name who click the button?
I added if (isLocalPlayer) still not work
public void BeomeThisCharacter(int num)
{
if (isLocalPlayer)
{
character.GetComponent<SpriteRenderer>().sprite = characterChoice[num];
character.AddComponent<Animator>();
character.GetComponent<Animator>().runtimeAnimatorController = animeControl[num];
}
}