How to get RenderTexture with a camera that renders directly to screen?

Hi,

I need a rendered texture in OnPostRender. Unfortunately RenderTexture.active is only set if a camera has a render target, which isn’t the case.

So is there a way to get the finally renderer output somehow?

Greetings,

Asse.

You could use a guiTexture whose .texture is set to the RenderTexture.
Otherwise you can render a full screen rectangle and render on that.

The thing is that I don’t use a render texture and want to get the direct render output.