I’m making a basic endless runner for mobile.
On android (only device tested so far) there is this strange problem with the lighting in the scene.
you can compare it as you where to ride your bike down the streets and you look at the shadow on the ground ( it goes past you then moves towards behind you, and so on and on ).
How do I fix this issue ?
Is the game object labeled “DirectionalLight” actually a directional light? Because it looks like a spot or point light that is being moving every so often.
Other than that, make sure you aren’t accidentally cloning a light, because only 1 light will cast a shadow and it the one that is labeled “important”. If the lights set to auto, then the most important light will change based on mainCamera position/direction.