how to get text object to the server with A specific text?(with mirror)

This is my code and for every client the text is spawned, they do not see the same text, and I want the other clients the text to be my TextInput and not their text input how do I do that?

I would do it via a SyncVar of type string on the object

I would then have the clients notify the server of what value should be applied via a command e.g.

CmdSetStringValue(string data);

The server will take that data confirm its okay to apply and set it to the SyncVar e.g.

[SyncVar]
public string messageData;

then in the update on the script all you need to do is

myTextField.text = messageData;

A better place to ask this sort of Mirror specific question is the Mirror discord forum … you can find a link to it on the Mirror store page.

What is CmdSetStringValue (string data); ?