How to get the accelerometers sensor data from a phone when developing non mobile project?

Hi. I am developing a unity 3D core project. Not a 3D mobile. For testing purposes I need to get accelerometer data from my phone. I have:

  • Installed Unity Remote 5 on the phone
  • Enabled USB debugging
  • In Editor settings device is set to: Any Android Device

But Input.acceleration returns Vector.zero.
Is there any way to get the accelerometer data from the phone?