I have levels in the game and each level has 20 stages. In Unity analytics, Can anyone please tell me how to get a consolidated data of how many player have died in each stage.
For example:-
I want to see the no of deaths in 3rd stage between march 2017 and april 2017.
And can i have customized x and y axis ie x axis showing level no and y axis showing no of deaths??
Hi Tsondhi,
You can do this with Standard events. Create a function like the one shown below and call it when the player dies. This function will send the “level_fail” event and include the current scene index or level number.
public void SendLevelFailedEvent(int levelNumber)
{
AnalyticsEvent.LevelFail(levelNumber);
}
Once you have these events coming in, you can use the Data Explorer to show a graph of how many players died/failed in each level.
I hope this was helpful.