Hello, I want to make a very simple effect with my text were all the letters in a text move randomly. I saw that if you use the TextMesh component to render your text, it cuts every character in your text into individual rectangles, is there a way I can get those rectangles so that I can move them around?
Thank you.
You cannot access the individual characters in a single text mesh as individual objects and manipulate their transforms.
To accomplish what you want, I would do 1 of 2 things:
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If I want the moving to be fluid, I would have each letter be a separate gameObject/TextMesh component, and create a class to hold the intended phrase, the letters of the phrase as separate gameobjects, and animate the gameobjects as desired.
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If by move randomly you mean some kind of scrambling, and the scrambling can happen in flash, you could just change textMeshComponent.text in an update;