How to get the name of the positive value of a button.

Hello there.
I have assigned some input buttons that can be changed via the built executable’s launcher.
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Is there any way to read the Positive Button value from that Input Button in-game?
(In this occasion for example, have some code that returns “q”)

No, there isn’t.

There are a couple (sadly, missing functionality) options for customizable controls on the asset store - I assume they allow for reading controls.

There’s also this one, which I’m working on.