So I’m making UI for a game and need these panels to stay in the same place as they represent the border of which the player can move.
The white rectangles represent the border by the way.
Thanks for responding, I have checked out your post but am unsure on what you have done.
I have it so that when the player reaches a certain point on both axis, they will be unable to move anymore in that direction. It’s not a game object if that’s what you were wondering, and the white rectangles are for reference.