I’m making a TBS where you control a bunch of pieces and have to destroy the enemy ones with your weapons, and in that, I have a list with a bunch of gameObjects (the pieces that you control) and I use their position in this list to make the save function work like this:
And so, I need a variable that says where the piece is in the list. I’m actually using this “position” int as a public one and setting it manually in each scene, but doing so is a pain in the ass and I wanted to know if there’s some way to get the numeric value of the object position in a list.
I think you’ll find it fairly easy, but I didn’t found how to do it anywhere and you should have noticed that I’m not very good on programming and english too, but any help is welcome.
OBS: I didn’t thought that any other of my scripts would be necessary, but if some of them is, I’ll be glad to send it.