How to get the string from other Script?

How do I get the string model_name to be used in other c# script from the following SimpleCloudHandler script?

//…
public class SimpleCloudHandler : MonoBehaviour, ICloudRecoEventHandler
{
//…

void Start()
{
	
	CloudRecoBehaviour cloudRecoBehaviour = GetComponent<CloudRecoBehaviour>();
	if (cloudRecoBehaviour)
	{
		cloudRecoBehaviour.RegisterEventHandler(this);
	}

	mCloudRecoBehaviour = cloudRecoBehaviour;

}

//…

public void OnNewSearchResult(TargetFinder.TargetSearchResult targetSearchResult)
{
	GameObject newImageTarget = Instantiate(ImageTargetTemplate.gameObject) as GameObject;

	GameObject augmentation = null;

	string model_name = targetSearchResult.MetaData; 

	if( augmentation != null )
		augmentation.transform.parent = newImageTarget.transform;

	ImageTargetBehaviour imageTargetBehaviour = mImageTracker.TargetFinder.EnableTracking(targetSearchResult, newImageTarget);

	Debug.Log("Metadata value is " + model_name );
	mTargetMetadata = model_name; // would like to get this string to be used in another script.

	if (!mIsScanning)
	{
		mCloudRecoBehaviour.CloudRecoEnabled = true;
	}
}

#endregion // ICloudRecoEventHandler_IMPLEMENTATION

}

It’s so basic that I think that I misunderstood question. But if I understand you correctly you just want to made your model_name public field (or public static).