How To Get Unity Ar Tools (UART) Working?

Just Taking a look at UART…
I haven’t the fogiest idea about how AR works, nor pushing video feed into unity and using UART API’s - so it was a bit of a long shot, I know. But I need it to Work …

It crashes on my laptop , but Works on my PC … it’s just… There’s no documentation - and I have no Idea how show up my webcam (PS Eye) on it… it’s just a black screen…

I was looking at a post - some guys had trouble with it - couldn’t really follow it , didn’t really know what they were talking about… Apparently there was a problem when converting between the OpenGL Matrix and Unity’s Matrix, Or Something like that…

One Word… Help! (Please)

My apologies for being a colossal Idiot.
i now Understand what VC means - Video camera, And QT , I believe is pushed to a server? Server based AR? -very useful however is not needed in my little project…
now I’m experimenting with my own markers… don’t know how easy this is.
An explanation would be great, if possible , about the defintion of the marker types … like Template and Data Matrix… This is not also documented…

I wrote a game a while ago using UART. Here’s my blog post including full source code for a working UART game:
http://www.codingjargames.com/blog/2011/06/24/augmented-reality-game/

QT is QuickTime. There are different methods (vc vs. qt) because Unity runs on Mac and Windows. QT for Mac, VC for windows. You’re probably not initializing the scene properly, it takes in a text string that tells it which camera to use. There’s a test scene that has a menu with a drop-down of all supported formats.

What you want to do is find that scene and experiment with it, make sure you get the video feed before going any further. No code modifications, just get what they have working. Next step is to actually make your own scene based on that knowledge.

Good luck.

Hi,
im trying to make UART run on my macbook 10.7.3. But i don have success with this, always appear a black screen on the main camara.
I read your post but i cant find where i set the QT Property. i search in files and source code, but nothing.

How do you make your UART Plugin work?
How can i set the QT Property to make it run UART in Unity 3.5 using a macbook 10.7.3?

Please help

hi,I‘m trying to make UART run on my pc ,but i don have success with this, always appear a black screen on the main camara.,too.how i cound set my webcam which i want?

This runs on my PC but after running it on my laptop the program crashes the moment it enters the videoconfig scene.