I’ve survived without this long enough, but now feel I really need it. In Visual Studio, under Exception Settings, I can indicate which exceptions will pause the debugger at the point they are thrown. However, there are no entries for UnityEngine.UnityException in there. I have the Unity Tools for Visual Studio installed ( probably not the latest ), but I was never able to get this functionality. Does anyone know how to make it so the debugger breaks on the offending line of code like regular System exceptions?
Thx in advance