# How to give points after certain number of seconds?,How to give points after a certain number of seconds?

Hi everyone! So basically i made the whole game and its almost ready, but one of the few scripts that i need is a score script, but unlike other little project i made, this one is making me struggling for almost a week now…what i want is this: Make a script where once the player starts moving, it starts a timer, and every three seconds, if the player has not died yet, it recieves 10 points.

Now, i have tried with coroutines, while loops…but nothing seems to work? Maybe i’m writing something wrong…i really hope one of you can help me out with this one!,Hi everyone! So i basically made the whole game (i’m a beginner but with a little bit of experience, still learning tho) and the only script that i need to finish the beta is a score script… its almost a week i’m struggling make a script like this:

Make a script where when the player starts moving, it starts a timer. And every three seconds, if the player has not died yet, it gives 10 points.

Now, i tried with coroutines, while loops…but nothing seems to work! Hope some of you can help me out with this one

You were correct by using coroutines, but there may have been an error in your logic. Here is an example for your situation:

``````//I don’t know how you get your player movement, so I’ll put a bool that’s false until his initial start position is different from his position

bool playerMoving = false;
bool countPoints = false;
Vector3 startPos;
GameObject player;

void Start(){
player = GameObject.Find(“PlayerName”);
startPos = player.transform.position;
}

void Update(){

if( player.transform.position != startPos && !countPoints){
playerMoving = true;
}

if(playerMoving){
StartCoroutine(PointCounter());
countPoints = true;
playerMoving = false; //set to false to ensure you don’t start multiple coroutines
}
}

int pointCounter;

IEnumerator PointCounter(){

while(countPoints){
yields return new WaitForSeconds(3);
pointCounter = pointCounter + 10; //add to score
}
}
``````

Hope that helps