I’ll be using this for GUI purposes, to allow the user customization of colors of the GUI, the HP bars and other gauges are Gradients. using Set pixels a millions times in a loop is far too slow. I want the Player to define two colors using RGB sliders, with normal GUI i can just tint the color setting but this will not work with gradients.
is there any efficient way i could achieve this? Its similar to the FFVII window background color customization but an overlay of what already there.