How to handle multiple Editor folders correctly?

Hi,

I am having multiple Editor folders in my Assets Folder. This is because of different asset store files imported. Do I need to care about it or is Unity taking care of itself?

What is best practice here? Do you, for eample create a single Editor folder and copy all editor files into it - may be in different subfolders for better overview?

Thanks!

Just leave them alone. They work fine and are properly grouped with the assets they belong to.

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