How to handle multiple touch with new Unity 4.6 UI System

Hi, how can I handle with multiple touches with the new Event System of Unity 4.6?

I have two images attached with PointerDown Event Trigger. I want to do something when the user puts his fingers in both images at the same time.
But when I try do this it appears that Unity calculates de average position between the two points and not two separated events.

Someone know how can I do this?

hey, if you test your project on Unity remote4 ,then you should try to deploy it to your mobile device,because i solve the problem by doing so

This help you:

Unity Canvas UI Touch and Mouse Input Tutorial - YouTube