I am developing a top-down 2D game. By modifying the Sort Axis and Sort Point, most of the object occlusions are correct. However, for example, when I want to add a hat sprite to the player, it gets covered by the player sprite. I cannot simply change the sort order because the hat needs to be properly occluded by other objects as well. The only solution I’ve found so far is to adjust its point below the player, which isn’t ideal. Is there a better way to handle this?
use sorting group component
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