How to have a larger light limit per object in URP?

How to have a larger light limit per object here:

Please help, i can’t relase my game just because of that.
My floor needs to be able to reflect many lights, and currently they disappear and appear sometimes

Just use forward+ in urp14+

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I tested this and it really works, but on unity 2022 version. Unfortunately I can’t use any other unity version than 2021, is there no way to use this in 2021?

Another option is to switch to Deferred. Of course this comes with another set of pros/cons. Would that be an option for you?

https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@12.1/manual/rendering/deferred-rendering-path.html