The fog from the lights looks great but the central halo ruins it. It means you can’t “hide” a light anywhere without placing a lamp or something to make the halo look sensible. Is there a way to keep the light fog on but turn off the noticable halo? Surely people hide lights all the time (and want the volumetic fog) without wanting the halo floating in the air looking very odd indeed. Ideas?
Do you have a specific example of the “halo” you’re talking about, as in, a screenshot of the behavior you don’t like? Have you tried adjusting the “radius” of the light? That has an impact on the way volumetrics are rendered near the light.