I have a background image that was a child to the camera so that it moves with the camera, but when the camera rotates, i don’t want the background to rotate with it.
I thought the obvious solution was to just set the bg to the camera’s x position in the update function, but for some reason, this resulted in a very choppy background movement. I also tried forcing the bg’s rotation to stay at 0, but that doesn’t affect it’s world rotation so it still rotates with the parent. I tried making the bg turn in the opposite direction from the camera, but this was difficult to make look good.
Is there a way to to get bg to follow the camera’s x-position smoothly?