How to have one object push another?

Hi! I’m on Unity 2017.4.28f1. I have a drawer with a flashlight in it. The drawer has a trigger to animate the drawer opening. I want the flashlight inside the drawer to open with the drawer. I tried adding box colliders to both objects (with a physics material with the friction cranked waaay up to 100) and a rigidbody to both objects, but the flashlight just refuses to move!

the drawer’s rigidbody has gravity unchecked and is kinematic checked.

the flashlight’s rigidbody has gravity checked and is kinematic unchecked.

the rest of the settings on the rigidbody are default.

Just clarifying, but the drawer’s got multiple box colliders for each wall and bottom of the drawer, not just one big box, right?

Yep!