I’m able to make custom resolutions with the + symbol in GameView window’s resolution drop down no problem, but they aren’t saved with the project in a way that other users get them.
However, Unity 4.2 release notes say: “Custom GameView resolutions & aspect ratios. Custom settings are saved per project for easy sharing through version control (ProjectSettings/GameViewSizes.asset).” - but I can’t figure out how to create a GameViewSizes.asset file in the editor.
So how do you make custom GameView resolutions that stick with the project?