Hello,
How do I have the same UI particle size(visually) on different resolutions?
On the top the salut with 2:3 aspect and my screen is 1080 height.
On the bottom I set the game view to 1440x2160 and salut became way smaller.
How to manage it so the particles would stay the same relative size?
So, it seems the problem was from moving from Unity 2020 to Unity 2021. The UI Particles script doesn’t work properly when object is sub-emitter and has parent particle system object. I removed children objects from parent and it started to scale properly.