Hi
Is there a function for highlighting assets in project window like when I click on a variable of a script in the Inspector? I'm making an Editor script.
Thanks
Hi
Is there a function for highlighting assets in project window like when I click on a variable of a script in the Inspector? I'm making an Editor script.
Thanks
You could use Selection if you want to mark it in the Project
Selection.gameObjects = new GameObject[] { theGameObjectIwantToSelect };
Or if you want the object to highlight as yellow then you could use PingObject
EditorGUIUtility.PingObject( theObjectIwantToSelect );
Although the above answer seemed to work for many, I couldn’t select assets in my project window by following the answer above (only my hierarchy view). However, I managed to select assets by using the following command. Here is an example of selecting a prefab that resides in your Project window.
Selection.activeObject=AssetDatabase.LoadMainAssetAtPath("Assets/Prefabs/"+prefabName+".prefab");
Hope that helps someone!