I want to make it so that I can hold an objects Tranform(x,y,z) and than instantiate an object at it’s point. How could I do this. I know how to instantiate the object ,but it only instatiates at the mouses position at the moment. Can someone help?
I think you are asking for:
public Vector3 PositionWhereYouWantToGetYourObjectInstantiated;
as robertbu says:
you can pass the cordinates of PositionWhereYouWantToGetYourObjectInstantiated in the inspector