how to i make a door that can only be opened with a key/object?
The basic logic is this:
- variable to show that you have the key
- try to unlock door
- on unlock, check whether or not you have the key. If yes, open door. If not, don’t.
Now, for the nitty-gritty details. Are you using an inventory system? How are you picking up the key? The details of how it’s working will greatly influence how you build it.