My script is:
function OnMouseUp () {
animation.Play("To Instructions");
} What happens is it tries to make the 3d text do the animation instead of the camera
My script is:
function OnMouseUp () {
animation.Play("To Instructions");
} What happens is it tries to make the 3d text do the animation instead of the camera
it needs to be:
animation.Play("To Instructions");
Animation is the class, animation is the way to access the component on the current object
Edit to satisfy your edit:
Camera.main.animation.Play("To Instructions");
or alternatively:
var cam : Camera; //this goes at the top of your script, and you drag your camera into it in the inspector
cam.animation.Play("To Instructions"); //this goes in OnMouseUp