When I shoot, the bullets are collides with my player.
How to fix that? I’ve tried this, but it doesn’t works:
void OnCollisionEnter(Collision collision)
{
if (collision.gameObject.name != "Player")
// ...
}
When I shoot, the bullets are collides with my player.
How to fix that? I’ve tried this, but it doesn’t works:
void OnCollisionEnter(Collision collision)
{
if (collision.gameObject.name != "Player")
// ...
}
You can use tags (check here and here). Or use the layer system and the collision matrix.