The Play Games Services plugin (GitHub - playgameservices/play-games-plugin-for-unity: Google Play Games plugin for Unity) states in its readme that we should implement a standby screen while the user is authenticating. How is it best to do this?
you can call it in coroutine for this until bool variable ‘success’ is true .
and show loading screen (anything you want to show to restrict the user) until authentication successful.
Keep in mind that you have to return again into coroutine in logical way otherwise you will have exception like:
The yield statement cannot be used inside anonymous method blocks