How to implement namespaces

I reached this video on software architecture and trying to replicate, mainly to get familiar with the subject (I mean that I don’t need to know if it’s a good idea or if it may be better doing it in some other way).

(Software Architecture in Unity - YouTube) How??? I have this doubt with interfaces too, do I just put my logger script in my scripts folder and it appears as a component option? Cause it’s not happening, and it says something about “not finding the script class” when I drag it into the inspector. I suspect this error has something to do with namespace, so, how do I implement a namespace.


Well, it seems that with interfaces it works that way, just throwing it into the scritps folder