How to implement the real time multiplayer from google player services into unity

I’m finding the google docs confusing and mostly random. And certain things I cant figure out how to call. Everything seems broken whenever I copy it over, and I cant figure out how to fix those small things. Specifically the I can’t create a room the roomconfig doesn’t seem to exist

It’s been late
but here is the good multiplayer tutorial using google play games

http://bhattakash.com/creating-multiplayer-game-with-unity/

and a good Asset too: Easy Google Play Service - Multiplayer | Integration | Unity Asset Store