Hi,
Im trying to export an animated box from 3D Max 2010 with the latest FBX Exporter (2011.2), i have selected export animation and bake animation.
When exported as FBX 2011, the object in unity does not show its animation object, when exported as FBX 2010, 2009 or 2006, the animation is showed, but when i hit play the object just disappear.
Tried multiple configurations on both Max and Unity, but none worked.