Hi
A couple questions for you…
I’ve imported a character with just a walk cycle but it doesn’t animate
background
Character has ureal 2004 skeleton structure, fairly light
One mesh, three UV sets, body, head, gun,
Put character at origin
60 frame animation from 0 to 60
doesn’t translate in Z just walks on the spot
put animation keyframe on each of the skeleton joints, whether animated or not
I put the mb file in an asset folder i called maya, textures in a texture folder in the maya folder
unity doesn’t seem to see the animation
I hit the plus symbol and enter the walk animation
attched to player jpgs
camera question
When I pull away from the building i imported the windows lighten, see attached jpg


